Post by 🐴Can🗡️ on Jun 21, 2017 15:05:42 GMT -8
The Crusader aka Phantom, Olivia, Swan and Evelyn
Resolve level: 1 (Apprentice)
-Appearance
Age: 29
Sex: Female (usually hidden under the armor and the veil of silence)
Height: 5'5" (1,65m)
Weight: 150lb (With Armor: 220lb)
Physical Description:
Her body is strong and well-built from years of training and fighting. She has a round face with dimmed ‘wood brown’ eyes, a nose that is a little bit on the bigger side, medium sized dry lips with a cut on them, low cheekbones and thin eyebrows. Her hair is an umber colored, ragged, straight hair that reaches the bottom of her neck. She has dark tan skin, and she looks older than her age.
Attire: She wears a faded green cape that is torn quite badly and has lost most of its color, shape and length. She wears a silver locket underneath her armor. As clothing underneath the armor, she wears an old, slightly dirty dark green tunic and woolen pants of an ‘independence blue’ color.
-Biography
Quirks:
Iron Willed: The crusader never retreats from battle against the forces of evil and it’s very hard to break her hopes of a victory.
Eldritch Hater: The crusader has a deep hatred for Eldritch that originates from her childhood. The fact that the presence of Eldritch is a nuisance for her head and can give her headaches doesn’t help either.
Claustrophobia: While not very severe, the crusader still feels a high level of discomfort in enclosed, cramped environments.
Lygophobia: The crusader believes she is guided by the Light on her quest for vengeance and worthiness. Without it, she feels lost and it becomes easier to shake her. However, she doesn’t see this as a reason to retreat, and would keep moving to earn back the Light’s favor.
Synopsis:
The crusader woke up in a dark, ruined building littered with corpses and blood, without any memory of the past. She realized she only knew the arts of war, so she had to take mercenary jobs to earn money, and eventually she found her way to the Hamlet where she knew that she could unleash her true potential and fight for an actual purpose.
Full:
Misc. Notes:
Talk: The crusader doesn't speak at all. At least 99% of the time.
Walk: The crusader walks a little stiffly due to her body movements having gotten accustomed to wearing heavy armor for long periods of time.
Scars: The crusader has small, crisscrossing scars on her face, chest and back caused by whips. One of these scars goes over her lips. She also has a deep, mostly vertical scar on her sternum caused by a sword; a short, shallow cut scar on the right side of her right leg and another shallow cut scar on her left upper arm.
Scent: The crusader carries a light stench of dried sweat on her clothes. While she has her armor on, it’d probably only be apparent to someone closely sniffing her out.
-Skills & Equipment
Weapons:
An old, blessed bastard sword that’s been reforged recently. She carries it inside a long, leather sheath strapped on her back.
Armor:
A dusty full-plate crusader armor that’s been battered in a few places and a helm that looks perfectly fine other than being old. The dust hides the protective glyphs etched on the armor.
Other gear:
An old, hard leather satchel that has stitches on its sides. Inside are a small, engraved wooden canteen filled with holy water; a half-used bandage; a small, worn knife within a silken sheath; a whetstone and a plain, bigger steel canteen filled with regular spring water.
Strengths:
Had an insane amount of mental strength and endurance, is very stoic and durable, is physically strong, is slightly sensitive to Eldritch powers, has skilled attacks and maneuvers backed up by her strength and endurance, can use minor offensive magic on her enemies, minor healing magic on her allies and major defensive magic on herself
Weaknesses:
Doesn’t speak, isn’t very bright, can easily stress herself, shudders in dark and cramped environments, her sensitivity to the presence of Eldritch can oftentimes be quite a bother, her magic always has some requirements that must be fulfilled for them be usable or useful with some coming with mild drawbacks, and abusing them has consequences
Resolve level: 1 (Apprentice)
-Appearance
Age: 29
Sex: Female (usually hidden under the armor and the veil of silence)
Height: 5'5" (1,65m)
Weight: 150lb (With Armor: 220lb)
Physical Description:
Her body is strong and well-built from years of training and fighting. She has a round face with dimmed ‘wood brown’ eyes, a nose that is a little bit on the bigger side, medium sized dry lips with a cut on them, low cheekbones and thin eyebrows. Her hair is an umber colored, ragged, straight hair that reaches the bottom of her neck. She has dark tan skin, and she looks older than her age.
Attire: She wears a faded green cape that is torn quite badly and has lost most of its color, shape and length. She wears a silver locket underneath her armor. As clothing underneath the armor, she wears an old, slightly dirty dark green tunic and woolen pants of an ‘independence blue’ color.
-Biography
Quirks:
Iron Willed: The crusader never retreats from battle against the forces of evil and it’s very hard to break her hopes of a victory.
Eldritch Hater: The crusader has a deep hatred for Eldritch that originates from her childhood. The fact that the presence of Eldritch is a nuisance for her head and can give her headaches doesn’t help either.
Claustrophobia: While not very severe, the crusader still feels a high level of discomfort in enclosed, cramped environments.
Lygophobia: The crusader believes she is guided by the Light on her quest for vengeance and worthiness. Without it, she feels lost and it becomes easier to shake her. However, she doesn’t see this as a reason to retreat, and would keep moving to earn back the Light’s favor.
Synopsis:
The crusader woke up in a dark, ruined building littered with corpses and blood, without any memory of the past. She realized she only knew the arts of war, so she had to take mercenary jobs to earn money, and eventually she found her way to the Hamlet where she knew that she could unleash her true potential and fight for an actual purpose.
Full:
The crusader awoke without any memory of the past or of her identity, in a dark, ruined building inside a ruined town. She had a sword in her hand covered with blood, and there also was a suit of plate armor in the corner of the large room. There also were corpses of monks, and blood, blood, blood… With nothing else to do, she equipped her armor, brandished her sword, and opened the door of the ruined building. She found a small lake next to a spring coming from the mountain and washed herself off of the tremendous amount of blood. After days of drifting around, she came across a caravan protected by mercenaries. When they asked her who she was, she couldn’t answer. She couldn’t talk with them. She was keeping her mouth shut. Finding no answer, but also no signs of aggression from the crusader, the mercenaries invited the armored warrior into the caravan, and the crusader eventually found her way into the mercenary company. Having no other profession than a fighter, she fought for two years as a mercenary, without any purpose other than making a living. Before she could burn out, she heard of the Darkest Estate and the evils that resided within that place. She thought that place had the highest chance of restoring purpose to her miserable life and she immediately took the stage coach to get there.
Misc. Notes:
Talk: The crusader doesn't speak at all. At least 99% of the time.
Walk: The crusader walks a little stiffly due to her body movements having gotten accustomed to wearing heavy armor for long periods of time.
Scars: The crusader has small, crisscrossing scars on her face, chest and back caused by whips. One of these scars goes over her lips. She also has a deep, mostly vertical scar on her sternum caused by a sword; a short, shallow cut scar on the right side of her right leg and another shallow cut scar on her left upper arm.
Scent: The crusader carries a light stench of dried sweat on her clothes. While she has her armor on, it’d probably only be apparent to someone closely sniffing her out.
-Skills & Equipment
Weapons:
An old, blessed bastard sword that’s been reforged recently. She carries it inside a long, leather sheath strapped on her back.
Armor:
A dusty full-plate crusader armor that’s been battered in a few places and a helm that looks perfectly fine other than being old. The dust hides the protective glyphs etched on the armor.
Other gear:
An old, hard leather satchel that has stitches on its sides. Inside are a small, engraved wooden canteen filled with holy water; a half-used bandage; a small, worn knife within a silken sheath; a whetstone and a plain, bigger steel canteen filled with regular spring water.
Strengths:
Had an insane amount of mental strength and endurance, is very stoic and durable, is physically strong, is slightly sensitive to Eldritch powers, has skilled attacks and maneuvers backed up by her strength and endurance, can use minor offensive magic on her enemies, minor healing magic on her allies and major defensive magic on herself
Weaknesses:
Doesn’t speak, isn’t very bright, can easily stress herself, shudders in dark and cramped environments, her sensitivity to the presence of Eldritch can oftentimes be quite a bother, her magic always has some requirements that must be fulfilled for them be usable or useful with some coming with mild drawbacks, and abusing them has consequences