Post by Bloodtrailkiller on Dec 17, 2018 11:02:48 GMT -8
Arnulf Paer, “The Dog-Wolf”
Resolve level: 1
-Appearance
Age: 42
Sex: Male
Physical Description:
A man of the hunt, he stands at a bold 6’(183cm) and holds a fair and limber frame befitting his status, thereabouts at 190lbs(86kgs).
His skin is mottled and dirty so as to mask his scent, though still wisely enough to avoid the worst of diseases; it is a pale patchwork of dirt, an homage to his bloodline what hails from the North and of the Paer. Though he is a shade darker than his kin, sunkissed are his cheeks and brow as he’d long sat under tawny suns as he waited for his prey.
Though patience wouldn’t be a virtue placed upon his aggressive wolf-like complexions, with a pronounced mouth accented by shallow cheeks and high, small cheekbones that work with a fierce brow to give his sharp grey-blue eyes a preternatural squint. On particularly moonlit Nights, the man’s iris’ can catch the light and flicker and glow like any good predator of the forest wood. Yet, his scalp is quite a mess and bramble of yellow strands, like wheat ready to harvest or grass in autumn.
The man’s hide, though marked with 88 lashes on his back and a ‘G’ branded beneath his leftmost pit, remains relatively untarnished. Albeit, the proclivities of his lifestyle have left calluses on his hands, knees, and other relative areas.
Attire: He sports a thickly woven, blue-dyed short-sleeve jacket with leather linings and thicker stitchings of reinforcement to the lengths of layered wool. There are sheets of leather set between the two layers of wool, giving it some protection from weaponry and the like.
On his left shoulder is a rather signature green padded gambeson pauldron, held fast by a leather strap.
Beneath that is a rather simple woolen tunic whose sleeves are bound fast about his bicep, which covers another linen shirt that does run down to his wrists, which are covered by some standard archer’s bracers. Both shirt and tunic hang rather easily about his waist.
From there, is a belt that holds two leather pouches on either flank, with a thicker leather flap covering his groin.
Green padded trousers cover his legs, made of several layers of wool and linen, they help protect from thorns and brambles. And wolfbites.
Those trousers are tucked tightly into leather boots, with straight buttons going down the left and right facings.
-Biography
Quirks:
+Tracker - A hound dare not lose the scent, lest he receive a hunter’s wroth - “Oh, aye I see the trail; some dumb cunt’s walked in my way about five seconds past.”
+Keen Eye - Should an arrow miss, it’s unlike to be found again - “You; stop talking... or this arrow’s gonna find another brain to skewer.”
+/-Sensitive Nose - For better or worse, the man’s nose has lost its bestial touch. The hound accommodates for his shortcomings - “I don’t think I’ve smelled so much bullshit in a long time.”
-Sore bones, Weak joints - Age runs fast for a Dog - “Damn it all… I think my leg’s locked up again.”
-Slow - Aged Dogs don’t run fast - “Yeah, you keep runnin; nothin runs faster than an arrow.”
Backstory Synopsis:
Hunting was all Arnulf knew, born in a wild wood, raised with a bow in one hand and an arrow in the other. His aim and tracking skills became known throughout the land and men and women of all manners hired him for sport or safety.
Eventually, his travels placed him in the company of a nobleman; when the hunt had gone well, Arnulf found himself chasing the tail of the man’s wife. And Arnulf never lost a quarry he’d set his sights on.
For better or worse, an evening of delight was had, and a disastrous morning came from it; though the laws of the land didn’t allow for a death penalty, the nobleman was clever and had Arnulf sent here… to the Darkest Dungeon.
Full Backstory:
TBR
Misc. Notes:
Arnulf may be a Northman at heart, but his travels have long since shaped him more into a Mainlander, even in speech. Though he does slur sometimes, most of his old accent has been lost and his pallid complexion is forever weathered by harsher suns.
He struts, still, with some wounded pride; a pain in his left leg has him limp on occasion, but one would be hard pressed to notice, much less mention it to his face.
Arnulf speaks with a bitterness of a man scorned, where even kind words are spoken with a sharpness that doesn’t land pleasantly on the ears. His eyes are almost always in a scrutinizing squint, and his jowls are pulled into an everpresent sneer; as if catching some foul scent… which isn’t too far fetched of a conclusion.
-Skills & Equipment
Weapons:
Steel-reinforced Dogwood Longbow:
A standard huntsman’s weapon, sans the steel-caps at either end of the Dogwood bow; they serve to stiffen the weapon and increase its draw-weight to something even most accomplished archers would have difficulty drawing. Though, Arnulf’s practice and strength make it look effortless.
There are a variety of colored ribbons along the grip of the weapon, from various noble-houses.
x24 Steel Broadhead arrows:
Made with an oak shaft and fletchings from a goose, these arrows rest in a simple quiver resting at his lower back.
Bollock dagger:
A simple, offending, tool made of maple and iron. By and far not a weapon for a Hunter, but Arnulf uses it still.
Armor:
Gambeson and Leather reinforced jacket (torso)
Padded pauldron (left shoulder)
Padded trousers (legs)
Other gear:
Skinning tools in a leather pouch on the left side of his belt. Contains items like twine and a skinning knife, along with some treatments and oils for the hide.
A carving knife and feathers reside in the leather pouch on the right side of his belt.
Set at his lowerback, hitched to his belt, is a wooden quiver covered by cloth and leather, with cloth on the inside to protect the arrows.
Strengths:
Arnulf is a sharpshooter and a remarkable tracker, with a good survival sense about him; he’s rather indispensable to a party. He is more than capable of hauling his weight and then some, with his experience of hauling game from his hunts; he doubly has been known to pull an accurate snapshot at a squirrel about 30 meters away.
His strong nose is befittingly close to a dog’s sense of smell, though it takes him a good and long while for him to place more aged scents and tracks.
Weaknesses:
Age has not been kind to Arnulf’s lifestyle; he is slower than he used to be, and his swings don’t land as heavily as one might assume. Indeed, much of his bulk is given unto his clothes than any substantial muscle.
In a melee, Arnulf is rather pitiful and relies heavily on dirty tricks to beat his opponent. And even then, he might fumble.
His joints also make it difficult to run very fast without tripping.
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