Post by Capster on May 8, 2019 20:41:11 GMT -8
FULL NAME
Sarak Drokaar
Resolve level: 0
-Appearance
Age:25
Sex:Male
Physical Description: A somewhat tall 5'10" man with dark ashy hair and green eyes, weighing in at a rather meager 132 pounds, most of which is clearly muscle. Sarak has a scruffy appearance with heavy stubble and a rough few scars on his cheeks. He appears almost like most any other unnoticeable mercenary and Sarak is very much aware of this, and from time to time, uses this to his advantage.
Attire:
Sarak wears a dark blackened leather jerkin is thick, and in the parts where it has torn, a thin chainmail shirt is seen underneath, with a thin cloth shirt underneath to keep the metal off of his skin. However the one notable item of clothing is the large wrought-iron collar around his neck that is to his best abilities unmovable. The skin around his neck, is reddened, chafed and otherwise callous.
This being the only real clothing Sarak has access to at this time, it is quite worn and stained in areas, but he makes his best efforts to keep everything smelling clean from time to time.
-Biography
Quirks:
+Night Hunter: Sarak is a natural in the darkness and cover of nightfall, and prefers to work in it instead of daylight or within torch light.
+Eagle Eyed
: Steady vision gives Sarak the chances to see enemies in cover where others may miss them, and where
+Quick Reflexes
: A quick draw of the bow and quick to react to a situation, be it a change in battle, or an enemy getting into melee with him, Sarak can react quickly and easily.
-Self Doubting: Due to his own failures, Sarak is more likely to follow the group than attempt at leadership even if it is likely to fail.
-Afraid of Failure: In the event of failure, Sarak tends to lose his composure quickly, be it retreating to early or, more likely, refusing to fall back even if a situation is hopeless.
-Light Sensitive: Sarak operates poorly in bright light conditions, and in the daylight and near torchlight can be fairly painful for him.
Backstory Synopsis:
A tale of tragedy that, he himself would undermine as one that is "just another sad sob story." Sarak had been born into poverty at an early age, and take into the hands of slavers in order to pay off his debt at a young age. During the time he fought as a pit fighter, he found and joined a rebellion, quickly rising through the ranks until at age 20 he and the others lead a rebellion that ended in failure. He escaped the slaughter and quickly found himself working odd mercenary jobs just to eat, until he wander into the Hamlet.
Full Backstory:
Sarak Drokaar was born to a fairly poor family
in the small nation state of Necuria, his father was at best a drunk who found himself at odds with the law or the wrong bookie and his mother was often sick and bedridden. When his mother passed at age 7, and his father at age 10, Sarak inherited everything, including massive amounts of debt that even the small farm plot being sold couldn't cover. It was in turn that he became a debtor's slave, a notable feature in Necurian society, and he was sold off quickly to a fighting arena. There he managed to find a skill he was competent at, fighting. Most of his fights were not to the death, and were mostly accidental at best.
He learned not to hate his master for she was a tough but fair woman, but rather the system that put him here. He quickly joined a large collection of slaves who had been plotting rebellion at some time. At age 17 after rising through the ranks by supplying them with broken equipment which would later be reforged into proper weapons, they escaped to the forests near the border with some stolen supplies and weapons, and anticipated a fight.
However the fight that was brought to them by the Necurian army was soon turned into a slaughter, the slaves were butchered at the battle, Sarak barely escaping death with only 2 others who quickly parted ways. Out of the 200 slaves who ran, only 10 were recaptured and 3 escaped. The rest were left in the forest with no funeral, and not even a mass grave.
Since then Sarak has wandered, occasionally taking small odd jobs to eat and sleep, but never staying in one place. And thus he found the Hamlet.
Misc. Notes: A few rough scars on his left cheek that start at his chin, as a result of both being cut and falling on rough terrain while escaping the forest. Along with this, his large wrought iron collar is still attached, due to the fact he is unable to remove the main pin which has been hammered shut.
-Skills & Equipment
Weapons:
A longbow with 20 arrows, A heavy dagger.
Armor:
A wellworn leather jerkin with a set of chain-mail underneath reinforcing it.
Other gear:
Waterskin, flint and tinder box.
Strengths:
- Sarak is an adept archer, with a quick draw and accurate placement with his arrows. Mostly trained out of necessity while wandering the road, he is quite capable of hitting targets at a distance.
-Mild Tolerance towards seeing gruesome sights and otherwise facing painful injury, be it his own or his companions
Weaknesses:
-Having spent majority of his time lately alone, Sarak does not do well alone, however he does not want to see his companions die, in turn he sees their injuries as nonfatal even if they are quite deadly, or he risks his own life for his companions in situations unneeded.
-Regularly faces insomnia, and may be drawn to madness due to nightmares or lack of sleep.
-Depression is a common foe for Sarak, sometimes a bleak situation seems much to dire.
Sarak Drokaar
Resolve level: 0
-Appearance
Age:25
Sex:Male
Physical Description: A somewhat tall 5'10" man with dark ashy hair and green eyes, weighing in at a rather meager 132 pounds, most of which is clearly muscle. Sarak has a scruffy appearance with heavy stubble and a rough few scars on his cheeks. He appears almost like most any other unnoticeable mercenary and Sarak is very much aware of this, and from time to time, uses this to his advantage.
Attire:
Sarak wears a dark blackened leather jerkin is thick, and in the parts where it has torn, a thin chainmail shirt is seen underneath, with a thin cloth shirt underneath to keep the metal off of his skin. However the one notable item of clothing is the large wrought-iron collar around his neck that is to his best abilities unmovable. The skin around his neck, is reddened, chafed and otherwise callous.
This being the only real clothing Sarak has access to at this time, it is quite worn and stained in areas, but he makes his best efforts to keep everything smelling clean from time to time.
-Biography
Quirks:
+Night Hunter: Sarak is a natural in the darkness and cover of nightfall, and prefers to work in it instead of daylight or within torch light.
+Eagle Eyed
: Steady vision gives Sarak the chances to see enemies in cover where others may miss them, and where
+Quick Reflexes
: A quick draw of the bow and quick to react to a situation, be it a change in battle, or an enemy getting into melee with him, Sarak can react quickly and easily.
-Self Doubting: Due to his own failures, Sarak is more likely to follow the group than attempt at leadership even if it is likely to fail.
-Afraid of Failure: In the event of failure, Sarak tends to lose his composure quickly, be it retreating to early or, more likely, refusing to fall back even if a situation is hopeless.
-Light Sensitive: Sarak operates poorly in bright light conditions, and in the daylight and near torchlight can be fairly painful for him.
Backstory Synopsis:
A tale of tragedy that, he himself would undermine as one that is "just another sad sob story." Sarak had been born into poverty at an early age, and take into the hands of slavers in order to pay off his debt at a young age. During the time he fought as a pit fighter, he found and joined a rebellion, quickly rising through the ranks until at age 20 he and the others lead a rebellion that ended in failure. He escaped the slaughter and quickly found himself working odd mercenary jobs just to eat, until he wander into the Hamlet.
Full Backstory:
Sarak Drokaar was born to a fairly poor family
in the small nation state of Necuria, his father was at best a drunk who found himself at odds with the law or the wrong bookie and his mother was often sick and bedridden. When his mother passed at age 7, and his father at age 10, Sarak inherited everything, including massive amounts of debt that even the small farm plot being sold couldn't cover. It was in turn that he became a debtor's slave, a notable feature in Necurian society, and he was sold off quickly to a fighting arena. There he managed to find a skill he was competent at, fighting. Most of his fights were not to the death, and were mostly accidental at best.
He learned not to hate his master for she was a tough but fair woman, but rather the system that put him here. He quickly joined a large collection of slaves who had been plotting rebellion at some time. At age 17 after rising through the ranks by supplying them with broken equipment which would later be reforged into proper weapons, they escaped to the forests near the border with some stolen supplies and weapons, and anticipated a fight.
However the fight that was brought to them by the Necurian army was soon turned into a slaughter, the slaves were butchered at the battle, Sarak barely escaping death with only 2 others who quickly parted ways. Out of the 200 slaves who ran, only 10 were recaptured and 3 escaped. The rest were left in the forest with no funeral, and not even a mass grave.
Since then Sarak has wandered, occasionally taking small odd jobs to eat and sleep, but never staying in one place. And thus he found the Hamlet.
Misc. Notes: A few rough scars on his left cheek that start at his chin, as a result of both being cut and falling on rough terrain while escaping the forest. Along with this, his large wrought iron collar is still attached, due to the fact he is unable to remove the main pin which has been hammered shut.
-Skills & Equipment
Weapons:
A longbow with 20 arrows, A heavy dagger.
Armor:
A wellworn leather jerkin with a set of chain-mail underneath reinforcing it.
Other gear:
Waterskin, flint and tinder box.
Strengths:
- Sarak is an adept archer, with a quick draw and accurate placement with his arrows. Mostly trained out of necessity while wandering the road, he is quite capable of hitting targets at a distance.
-Mild Tolerance towards seeing gruesome sights and otherwise facing painful injury, be it his own or his companions
Weaknesses:
-Having spent majority of his time lately alone, Sarak does not do well alone, however he does not want to see his companions die, in turn he sees their injuries as nonfatal even if they are quite deadly, or he risks his own life for his companions in situations unneeded.
-Regularly faces insomnia, and may be drawn to madness due to nightmares or lack of sleep.
-Depression is a common foe for Sarak, sometimes a bleak situation seems much to dire.